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Kirby wii games
Kirby wii games








kirby wii games
  1. Kirby wii games movie#
  2. Kirby wii games full#

Kirby wii games movie#

To view the duplicate movie in-game, select the cutscene "Let Me Explain Everything" with this code in the Japanese version. To view the movie in-game, select the cutscene "Right Wing Restored!" with this code in the Japanese version. Much like Prototype_Movie_OP, the name of this cutscene is at the bottom-right corner of the screen. Oddly, there's a duplicate file of this movie under the filename "Ending_BitrateFixed.mo"

kirby wii games

It then fades to black with plain white text stating "To Be Continued" before the music fades out as well. The star on the emblem glows and the cutscene fades to white before panning out to the Lor Starcutter resting on the ground and making various exterior shots. The Lor's oars, left wing, right wing, emblem, and mast then appear one by one and attach themselves with a lightning effect. The File Select 2 music plays as the Lor Starcutter, missing several of its parts, floats in the middle of what seems to be a black void with faint white streaks in the background. To view the movie in-game, select the cutscene "A Visitor from Afar" with this code in the Japanese version. The name of this unused cutscene is at the bottom-right of the screen. It cuts to a black screen as the mast floats away before the music fades out. This cutscene is almost identical to a part of the game's opening showing Magolor's spaceship, the Lor Starcutter, losing its parts, except there are a few effects missing as it exits the portal and it plays the Infinite Power theme. Trying to load any of these cutscenes in place of one with dialogue will cause the text of the latter to appear onscreen as the former plays. Hitboxes will continue to display even when pausing. While it appears playable characters and enemies have orange hitboxes on them, they're actually a hurtbox and a damaging hitbox stacked on top of each other. Light green hitboxes don't allow the playable character to perform idle animations if they are near a damaging hitbox.There are many different types of hitboxes, all with a different color: It can be accessed with this code in the US version: 10.5 Intro-Less Challenge Stages ThemesĪlthough most debugging options were taken out, a hit-box viewer mode remains.6 Unused Hot Head and Waddle Doo expressions.The subsequent Kirby 20th Anniversary compilation used the same engine for its challenge stages.

Kirby wii games full#

Various concepts like a full 3D platformer were developed, but eventually the original 2.5D side-scroller concept was retained. Kirby's Return to Dream Land is the Wii revival of the cancelled Kirby game for GameCube. This game has hidden development-related text. Also known as: Hoshi no Kirby Wii (JP), Kirby’s Adventure Wii (EU)










Kirby wii games